Emerging Technologies for Education

Explore the uses of AR in the classroom

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How can we integrate AR into a classroom to make learning fun and engaging?

Technologies are opening up the realm of what is possible within the educational space. Augmented Reality (AR) technologies promise to help make classroom activities more enriching, interactive and fun for the students.

University of Edinburgh Digital Education Hack

Join our DigiEdHack Hack at the University of Edinburgh to connect with other people interested in digital education, innovation, and entrepreneurship to tackle the challenges facing education today, including interconnectivity, interdisciplinarity and sharing of knowledge. Participate in the challenges, meet new and exciting people, and turn your vision into reality! You will have the opportunity to showcase your solutions on a European and global scale, and the best teams can win €5,000 in a global award contest!

Read more about Edinburgh DigiEduHack
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How to prepare for the challenge?

There are many resources out there about creating AR applications, the most popular of which is probably ARToolKit, which together with Unity and Android Studio or XCode help create interesting and innovative AR applications with minimal hassle.

Why is it important to find a solution to this challenge?

Technologies are becoming increasingly ubiquitous in the classroom. Using them in a smart, engaging way will help students better engage with their learning and discover the world around them in ways that have previously not been possible due to constraints of space and time.

What is the possible impact of a good solution?

Finding a good solution with this challenge will help push the barriers of what is possible to do within a classroom, by augmenting the reality of class work and adding a layer of virtual reality that helps students explore the world around them in a richer, more creative way that is not constrained by the barriers of the physical world.

What is the expected outcome of this challenge?

We expect our solutions for this challenge to come in two forms: - A prototype of an app that will introduce AR to the classroom in an innovative way - A plan for implementing AR in a way that enriches the classroom experience

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How can we integrate AR into a classroom to make learning fun and engaging?

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Technologies are opening up the realm of what is possible within the educational space. Augmented Reality (AR) technologies promise to help make classroom activities more enriching, interactive and fun for the students.

Read more

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