Join our DigiEduHack to connect with other educational professionals, innovators and entrepreneurs to co-create the future of education. Help us solve the challenge of bridging the skills gap for the future job market in Africa, turn your vision into reality and showcase your solutions on a European and global scale. Experts and mentors will support your team during the 24 hours in finding the best solutions to the challenges. The best teams can win €5000 in a global award contest.
By the year 2030, there will be more than 1 billion youth in Africa looking for job opportunities. There is a need to skill this coming generation to be ready and relevant for the future job market and/or innovate to create new jobs. Join us today and be part of creating a solution for this future!
Teachers or educators
Check out our schedule for the 24 hour DigiEduHack event. Join us for 2 days of learning, hacking, networking and loads of fun!
09 November 11:00
Global Opening Session
Global Opening Ceremony for DigiEduHack 2021
09 November 12:00
Local Chapter Opening Session
09 November 12:15
Challenge Presentation & Hackathon Guidelines
Introduction of the hackathon challenge and explanations on the ways of working. We will also make introductions of the mentors that will guide teams through the ideation and presentation stages of their solutions.
09 November 12:30
How to Collaborate Remotely
Walk through session led by Reuben Kihiu
09 November 13:00
09 November 14:00
Design Thinking Workshop
Practical sprint from an expert on how to ideate and build solutions.
09 November 15:30
Closing Remarks and Q&A
09 November 16:00
Team Formations & Start of Hack
Teams get to make member selections and begin ideation of their solutions. Hack away!
10 November 11:00
10 November 11:15
Hacking with Mentoring Sessions
Chance for the teams to interact with the mentors and get feedback and guidance on their solutions and presentations
10 November 12:30
Fireside Chat : Conversations for the Future
A deep dive interaction to discuss how we see changes in Africa happening
10 November 14:00
Time for the teams to present their solutions to the judges!
10 November 17:00
Solution Assessments & Winner Announcement
Time to know which the best solution was!
10 November 17:30
The top 3 teams with the best solutions will win lots of prizes from the host and our partners, in addition to competing in the final global DigiEduHack award contest where the 3 best solutions will recieve KShs 650,000 each!
The DigiEduHack will be supported by these amazing mentors, panelists and judges!
Head of University Relations, Zalego Academy
UX/UI Designer, Zalda
Senior Project Lead, inHive
CEO, Angaza Elimu
Product Manager, Elephant Ventures
Director of Operations, Pngme
Senior Business Development Manager, Microsoft
Senior Programme Manager, African Management Institute
CEO, Lawyers Hub
Lead Android Developer, Zalego Academy
Associate Marketing Manager, droidconke
Facilitator & Mentor
Frontend Developer, Cobiro
1. Preliminary statement
Welcome to DigiEduHack. This set of rules is a body of principles governing DigiEduHack as a whole.
Each DigiEduHack challenge might have additional and/or specific rules. In case of doubt, please ask your challenge owner/host.
DigiEduHack is a hackathon that encourages collaboration, co-creation, and real-life change. Even if in the end three teams will be crowned as global winners, any solution uploaded on digieduhack.com can potentially have an impact on digital education. This reflects the spirit of DigiEduHack: you take part in this hackathon because you and your team members want to take action and contribute to solving an actual challenge.
DigiEduHack is free, accessible, inclusive, and sustainable. Please keep in mind these values when entering and taking part in a DigiEduHack challenge. Participants are expected to behave according to these values.Do support other teams, respect the differences, encourage, help, and include others. Be fair.
Do not shame, mock, attack, despise or hurt other participants. Be positive and remember to have fun: DigiEduHack is first and foremost a great experience where you are going to meet fantastic people, get new cool skills, grow your network.
Last but not least: in case of doubt, please contact either the owner of the challenge or the DigiEduHack central team firstname.lastname@example.org
Prior to joining Digieduhack, you, as a participant, should pick a challenge. Most of the challenges have open recruitment; some challenges have conditional recruitment (be a student part of the challenge owner's institution for example). You can see the status of a challenge by checking its label on the "Challenges" page.
As a participant, you can only join/take part in one DigiEduHack challenge. You can join alone, or take part as a team. If you take part as a team, each team member should sign up for the challenge individually. The size of the teams is decided by each challenge owner. This size may vary from one challenge to another. The composition of a team is decided by the local challenge owners. Please refer to the documentation specific to the challenge you wish to join. In case of doubt, please contact the challenge owner.
As a participant, you are expected to take part in all/most of the activities organized by the challenge owner on 9-10 November 2021. Challenge owners can decide to make some or all activities mandatory, either before, during, or after their DigiEduHack event. Please refer to the planning of the challenge you joined for further info.
Your solution should be co-created and finalized during the DigiEduHack event you're taking part in. It's allowed to join with draft ideas, frameworks, ideas, and concepts. It's not allowed to join DigiEduHack with a ready-made and/or ready-to-be-rolled-out solution or to use a ready-made and/or ready-to-be-rolled-out solution as a base for your co-creation process: you cannot re-work an already existing solution during DigiEduHack. You can get inspiration from an existing solution but plagiarism, copy, and/or any other form of treachery or deception are totally forbidden. In case of a breach of at least one rule in this paragraph, the challenge owner/host will ultimately decide on the applicable sanction (see infra 2.8). You can use open source resources if you clearly attribute the sampled part(s) to their original creator(s) and if the sampled part(s) is a minor component of your solution.
DigiEduHack is a multilevel hackathon where each challenge owner chooses one winning solution and might choose one or several runner-ups. Each challenge owner has their own judging grid to assess submitted solutions: please contact your challenge owner for more details. All the winning solutions (NOT the runner-ups) enter the global competition where the DigiEduHack steering group chooses 10 to 12 finalists based on the criteria available here. These 10 to 12 finalist solutions are uploaded on a platform to be submitted to a public vote. The three solutions that gather the most votes are declared global winners.
At the end of the event you are taking part in, follow and respect your challenge owner's instructions on when to stop working on your solution and on where, how, and when your solution will be assessed: pay especially attention to mandatory pitching/demo sessions and upload requirements. You had no time to finish? No worries: notify it during your pitch/demo/upload in the description of your project. All the solutions created during DigiEduHack 2021 should be uploaded on digieduhack.com. Solutions uploaded to digieduhack.com are made public under the DigiEduHack intellectual property guidelines.
Only ONE team member should upload the team's solution on digieduhack.com, and only ONE solution per team should be uploaded. A team can only upload a solution for a challenge they are registered for and actually took part in. Before starting the upload process, please check the solution upload guidelines. To upload your solution digieduhack.com: login, go to "upload your solution" and follow the steps.
Participants or teams can be disqualified and excluded from DigiEdUhack for breaking one of the aforementioned rules/preliminary statements. If a single participant in a team breaks a rule, the participant will be excluded from their team and from DigiEduHack. The rest of the team can keep taking part in DigiEduHack. If a team as a whole breaks a rule, they will be excluded from DigiEduHack. Each challenge owner decides in full discretion on exclusions for their own event. The DigiEduHack central team decides in full discretion on exclusions for the global competition. Exclusions are definitive. Solutions that break the rules described in 2.4 will be disqualified. If a winning solution is disqualified, the challenge owner will organize a second deliberation and announce a new winner. If a finalist solution or a global winning solution is disqualified, the Steering group as a whole or in a smaller quorum will assess a new finalist solution, and a new public vote will take place.
We are solving [unavailability of enough jobs in the market] by providing a [digital mobile system] that mentors, and facilitates users into creating their own Jobs, as well as connect Job seekers with potential job opportunities.
Nearly 17 percent of internet users aged between 18 and 25 years spend over 20 hours a week watching videos online as of August 2020.This leads to little or no time used learning skills that can prepare them for the future.
An AI Digital Human Model to convert speech to Sign-language and sign-language to speech in real-time.
DigiEduHack is an EIT initiative under the European Commission's Digital Education Action Plan, led by EIT Climate-KIC and coordinated by Aalto University. In 2021, the main stage event is hosted by the Slovenian Presidency of the Council of the European Union in cooperation with the International Research Center on Artificial Intelligence (IRCAI) under the auspices of UNESCO.