
Making of digital learning a videogame-like experience
Virtual teaching has become reality - yet experiencing university alone on the couch is neither fun nor effective. What if we could re-establish the university's social environment - even in virus times and from abroad?

Team: Virginia Merico
Team members
Maria VaninaContact details
Solution description
The Interactive TUB Campus is a virtual simulation of the TUB Campus. It enables students and professors to interact while teaching remotely! Every persona on campus has his/her very own avatar who can raise the hand in class room, exchange with the neighbour and bump into new friends on its way to a lecture. The Interactive TUB Berlin Campus not only revolutionates digital teaching: it makes of university a videogame-like experience! Ready to play?
Solution context
Allow students to interact with each other and professors, experiencing university environment even when studying remotely, increase motivation through compensation of missing social contacts Nice surplus: Unify all platform available on tu berlin
Solution target group
Students and teachers in a remote environment
Solution impact
Allow students to interact with each other and professors, experiencing university environment even when studying remotely, increase motivation through compensation of missing social contacts Nice surplus: Unify all platform available on tu berlin
Solution tweet text
innovative product for digital teaching, making of remote university time a videogame-like experienceSolution innovativeness
Comparable solutions are already available on the market (Sims, Virtual Reality games), yet this solution is more innovative and digital than every available solution currently used by educational institutions (Wonder.me, Zoom)
Solution transferability
roll-out to every other institution, transferable to every other remoty conference, meeting hold by an institution
Solution sustainability
- Socially sustainaible as we integrate social environment into a socially-poor context, Human sustainable if human replacement is avoided (solution: availability of digital lessons on Interactive campus only when personal teaching remotely), economic sustainablity delievered by one certificate and one programming team + updates (compared to VR economic friendly); environmental-friendly as no additional technological equipment is needed by the end-user and it reduces the time spent on computer navigating through different platform (yet likely to increase radiation because of data volume)
Solution team work
Woked perfectly, idea started from virginia and then we developped it together . nice team work!
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