Education Reimagined: The Future of Learning
Join our DigiEduHack to connect with other students, educational professionals, innovators and entrepreneurs to co-create the future of education. Help us solve the challenge of: How can technology transform education to imagine carbon-free student mobility solutions and create networks between the EU and MERCOSUR? Turn your vision into reality and showcase your solutions on a global scale. Experts and mentors will support your team during the 12 hours in finding the best solutions to the challenges. The best teams can win €5000 in a global award contest.
Join us online on 12-13 Nov 2020
And team up to solve our challenge:
#46 / Education Reimagined: The Future of Learning!
Join forces with Circular Influence and imagine carbon-free students’ mobilities, collaborative activities and networking, leveraging networks of Mercosur and European Universities! Sign up now!!! we only have a limited amount of seats!!
Who can join?
Teachers or educators
DigiEduHack event lasts for 12 hours on 12-13 November, filled with exciting challenges to solve and lots of fun and exciting program. Please check out below the full agenda:
12 November 08:30
12 November 09:00
12 November 09:05
FIRESIDE CHAT ON DIGITAL EDUCATION
12 November 09:30
12 November 10:00
CHALLENGE INTRODUCTION SESSION
12 November 10:15
12 November 10:30
PROJECTS & TEAM BUIDLING
12 November 12:00
HACK BEGINS! - TEAM WORK
12 November 14:00
NETWORKING LUNCH BREAK
12 November 15:00
HACK CONTINUES! - TEAM WORK
13 November 10:00
PITCHING TO PANEL
13 November 12:00
VOTING & ANNOUNCEMENTS
13 November 12:30
FINAL KEYNOTE CIRCULAR INFLUENCE
13 November 14:00
CIRCULAR INFLUENCE - NATIONAL DIGIEDUHACK AWARDS
The teams with the best solutions will win the following prizes:
-One-year membership to Circular Influence platform starting on January 2021
-One-year membership to PMI Buenos Aires Chapter
-One scholarship for a course with ActivePMO
-One scholarship for an online course with UTEC (University of Technology) in Uruguay
-One scholarship for an online course with UTN Cordoba (National Technological University) in Argentina
In addition, the winning team (1st price) will be receiving one scholarship for the Executive Program to prepare for the Certification in Project Management (PMP or CAPM - your choice) from the University of CEMA and will be competing in the final global DigiEduHack award contest where the best 3 teams will win 5000 € in cash and become the Global Digital Education Ambassadors.
KeyNote Speakers, Coaches & Jury
The DigiEduHack will be supported by these amazing coaches and jury! Your mentors will be amazing teachers and seasoned professionals, members of Circular Influence Innovation & Entrepreneurship coaches community of practice, with interest in online education and distributed students’ activities.
European Comission - Steering Committee DigiEduHack
Board of Directors-Technological University of Uruguay, Member Honorary Commission of CUDIM
Keynote & Coach
CI Coach, Elected President PMI Buenos Aires, Electronic Engineer, University of CEMA - PM Professor
KeyNote & Coach
Circular Influence Coach, National Technological University (UTN) - Researcher & Professor
Facebook - Program Manager | Founder of Tech & Innovation Lab | Software Architect
Javier Marin Bueno
Accenture Spain - Java Technical Lead, Software Architect
Eric de Raemy
Circular Influence Executive Board, Advisor on European Direct Investment Opportunities.
Circular Influence AB, University of Belgrano (UB) Double Diploma Business School-Academic Director
Marcos Acle Mautone
Circular Influence AB, Cooperation Manager at the Ibero-American General Secretariat (SEGIB)
Luis Eduardo Reyes Plascencia
Board of Directors PMI Madrid - Director of Academic Development, Strategic Digital Transf. Projects
Natalia Botto Perez
Coach CI Coach, PMI Montevideo - Liaison, Technological University Uruguay - DataBase Professor
Circular Influence Coach, National Technological University (UTN) - Head of Information Systems Labs
Circular Influence Coach, Uruguay National Development Agency - National Coordinator Business Centre
Ana Rodriguez Vazquez
Circular Influence Coach, University of A Coruña - Lecturer,Strategic Sustainability Mentor/Speaker
Circular Influence Coach, University of Salamanca, Sustainable Development Professo
Paola Escamilla Greenham
Circular Influence Coach, Strategy and Innovation Advisor at JH
Magali Acosta Romero
Universidad Tecnológica Nacional (UTN) - Estudiante de ingeniería en sistemas de Información
1. Preliminary statement
Welcome to DigiEduHack. This set of rules is a body of principles governing DigiEduHack as a whole.
Each DigiEduHack challenge might have additional and/or specific rules.
DigiEduHack is a hackathon that encourages collaboration, co-creation and real-life change. Even if in the end three teams will be crowned as global winners and will get 5000€ each, any solution uploaded on digieduhack.com can potentially have an impact on digital education. This reflects the spirit of DigiEduHack: you take part in this hackathon because you and your team members want to take action and contribute to solving an actual challenge.
DigiEduHack is free, accessible, inclusive and sustainable. Please keep in mind these values when entering and taking part in a DigiEduHack challenge. Participants are expected to behave according to these values.
Do not shame, mock, attack, despise or hurt other participants.
Do support other teams, respect the differences, encourage, help and include others.
Be positive and remember to have fun: DigiEduHack is fist and foremost a great experience where you are going to meet fantastic people, get new cool skills, grow your network.
Last but not least: in case of doubt, please contact either the owner of the challenge or the DigiEduHack central team firstname.lastname@example.org
Prior to joining Digieduhack, you as a participant should pick a challenge. Most of the challenges have an open recruitment; some challenges have a conditional recruitment (be a student part of the challenge owner's institution for example). You can see the status of a challenge by checking its label on the "2020 events" page and on the "2020 challenges" page.
As a participant, you can only join/take part in one DigiEduHack challenge in 2020. You can join alone, or take part as a team. If you tale pat as a team, each team members should sign up for the challenge individually. The size of the teams is decided by each challenge owner. This size may vary from one challenge to another. The composition of a team is decided by the local challenge owners. Please refer to the documentation specific to the challenge you wish to join. In case of doubt, please contact the challenge owner.
As a participant you are expected to take part in all/most of the activities organised by the challenge owner on the 12-13 November 2020. Challenge owners can decide to make some or all activities mandatory, either before, during or after their DigiEduHack event. Please refer to the planning of the challenge you joined for further info.
Your solution should be co-created and finalised during the DigiEduHack event you're taking part in. It's allowed to join with draft ideas, frameworks, ideas and concepts. It's not allowed to join with a ready-made, ready-to-be-rolled-out solution. You can get inspiration from existing solution but plagiarism, copy and/or any other form of treachery or deception are totally forbidden. You can use open source resources if you clearly attribute the sampled part(s) to their original creator(s) and if the sampled part(s) is a minor component of your solution.
DigiEduHack is a multilevel hackathon where each challenge owner chooses one winning solution and might choose one or several runner-ups. Each challenge owner has their own judging grid to assess submitted solutions: please contact your challenge owner for more details. All the winning solutions (NOT the runner-ups) enter the global competition where the DigiEduHack steering group chooses 10 to 12 finalists based on the criteria available here. These 10 to 12 finalist solutions are uploaded on the United Nations' Unite Ideas platform to be submitted to a public vote. The three solutions that gather the most votes are declared global winners and their teams are awarded 5000€ each.
At the end of the event you are taking part in, follow and respect your challenge owner's instructions on when to stop working on your solution and on where, how and when your solution will be assessed: pay especially attention to mandatory pitching/demo sessions and upload requirements. You had no time to finish? No worries: notify it during your pitch/demo/upload in the description of your project. All the solutions created during DigiEduHack 2020 should be uploaded on digieduhack.com. Solutions uploaded to digieduhack.com are made public under the DigiEduHack intellectual property guidelines.
Only ONE team member should upload the team's solution on digieduhack.com, and only ONE solution per team should be uploaded. A team can only upload a solution for a challenge they are registered for and actually took part in. Before starting the upload process, please check the solution upload guidelines. To upload your solution digieduhack.com: login, go to "upload your solution" and follow the steps.
Participants or teams can be disqualified and excluded from DigiEdUhack for breaking one of the aforementioned rules/preliminary statements. If a single participant in a team breaks a rule, the participant will be excluded from their team and from DigiEduHack. The rest of the team can keep taking part in DigiEduHack. If a team as a whole breaks a rule, they will be excluded from DigiEduHack. Each challenge owner decides in full discretion on exclusions for their own event. The DigiEduHack central team decides in full discretion on exclusions for the global competition. Exclusions are definitive. Solutions that break the rules described in 2.4 will be disqualified. If a winning solution is disqualified, the challenge owner will organise a second deliberation and annouce a new winner. If a finalist solution or a global winning solution is disqualified, the Steering group as a whole or in a smaller quorum will assess a new finalist solution and a new public vote will take place.
Frequently asked questions
We are working on the content for this page. Please feel free to contact us directly if any questions
If you got immediate questions, then please contact one of the organisers
Knowledge & Innovation
Mentoring solves the virtual educational problems that children at the primary level may have, creating a platform that links them to university students in a virtual way, being their tutors, guiding and offering quality teaching resources, free and open access.