DIGIVERSITY: Empowering Academic Digital Skills
Digital transformation is significantly impacting both education and research in higher education. The "Digiversity: Empowering Academic Digital Skills" hackathon addresses the need to enhance the digital competencies of academics and integrate digital diversity into university curricula.
Throughout the event, participants will focus on developing innovative projects that improve digital learning environments, utilising teaching technologies, digital pedagogical tools, and digital literacy. Projects may include creating interactive learning materials, enriching virtual classroom experiences, and promoting effective digital education strategies. At the conclusion of the hackathon, projects that provide applicable and sustainable digital solutions for university environments will be chosen.
Questions?
tekerek@gmail.comWho can join?
Specific conditions to apply
Participants must be at least 18 years old. Experience in digital teaching or educational technologies within higher education is preferred but not required. Teams are encouraged to work in groups of 4-6 individuals.
15 - 16 NOV 2024
Register by 16 NOVOnline
from TürkiyeIndividual Competences
Challenge and goals
The primary goals of this hackathon include:
- Enhancing academics' digital literacy and teaching technology skills.
- Developing sustainable teaching designs that strengthen digital pedagogy in higher education.
- Producing innovative learning and teaching tools that support digital diversity in universities.
- Setting new standards for academic excellence through digitalisation.
- Fostering collaboration and knowledge sharing among participants to promote innovative approaches in the digital transformation of higher education.
- Providing solutions that will lead the digital transformation process in universities.
Expectations and requirements for the solutions and participants
Participants are expected to have a foundational understanding of digital education, instructional design, or digital literacy within the higher education context. Teams should produce creative solutions that promote digital diversity and enhance the digital skills of academics. Critical thinking, creativity, and problem-solving skills regarding the application of digital technologies in academic environments are essential.
Available Support
Participants will receive guidance from mentors specialising in digital educational technologies, instructional design, and digital pedagogy. Additionally, technical support will be available for teams developing and implementing digital tools. Workshops held during the hackathon will assist participants in idea development and prototype creation.
Schedule
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15.11.2024 (16.00 - 16.30)
Opening Session (Açılış Oturumu)
Official opening and information about the Hackathon process. (Resmi açılış ve Hackathon süreci hakkında bilgilendirme) -
15.11.2024 (16.30 - 17.00)
Pairing and Ideas Workshop (Eşleştirme ve Fikir Atöylesi)
Working with teams to generate ideas and develop solutions. (Ekiplerle fikir üretme ve çözüm geliştirme çalışmaları) -
15.11.2024 (17.00 - 17.30)
Workshops (Atölyeler)
Thematic information sessions for students. (Öğrencilere yönelik tematik bilgi oturumları) -
15.11.2024 (17.30 - 18.00)
Break (Ara)
Rest break. (Dinlenme arası) -
15.11.2024 (18.00 - 21.00)
Chek-in & Mentoring (Chek-in & Mentörluk)
Project guidance with mentor support. (Mentör desteğiyle proje rehberliği) -
15.11.2024 (22.00)
End of Day (Gün Sonu)
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16.11.2024 (14.00 - 14.30)
Return Session (Geri Dönüş Oturumu)
Feedback on the first day's work. (İlk gün çalışmaları üzerine geri bildirimler) -
16.11.2024 (15.30 - 16.00)
Solution Aggregation (Çözüm Toplama)
Collection of teams' solution canvases. (Ekiplerin çözüm canvaslarının toplanması) -
16.11.2024 (16.00 - 17.00)
Solution Presentations (Çözüm Sunumları)
Project presentations and jury evaluation. (Proje sunumları ve jüri değerlendirmesi) -
16.11.2024 (17.00 - 17.30)
Award Ceremony - Closing Session (Ödül Töreni - Kapanış Oturumu)
Announcement of the winner, award ceremony and closing event. (Kazananın açıklanması, ödül töreni ve kapanış etkinliği)