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AIL SCAPE ROOM

A solution proposed for the challenge Disruptive Technologies as New Methods for Learning

Solution details

AIL ScapeRoom is a interactive escape room where students can advance in areas where their already have acquiered enough knowledge and keep up in areas where improvement is needed. This videogame adds an entertainment factor to learning where we want to step away from traditional learning techniques and introduce videogame learning into eLearning. Most student fail in the education system as they are either not motivated to learn or they are far behind the rest of their classmates. We intend to fix that implementing machine learning techniques and Generative AI to ask questions that are adapted to user needs.
We can measure the success of by analysing primary student results in 2 separate semesters where in the first one, they dont have access whereas in the second one, they do.

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AIL ScapeRoom is a interactive escape room where students can advance in areas where their already have acquiered enough knowledge and keep up in areas where improvement is needed

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