About Participate Hackathons Main Stage 2025

DigiEduHack 2025

Rethinking education in the age of digital skills.

Get ready: the 6th edition of DigiEduHack will take place 7-16 Nov 2025 (Deadline: October 20)

Seize the opportunity, let's support people-driven digital transformation in education together!

MindPET – A Digital Learning Pet

Create your own concept of a digital learning pet. Imagine a virtual companion that motivates students to learn in a fun and interactive way. Think about how it could grow, respond to learning, and engage with different subjects. Be creative – design its appearance, features, and interactions!

Questions?
juraj.benacka@elbaci.sk
MindPET – A Digital Learning Pet
Who can join?
Secondary students
Specific conditions to apply

The challenge is open to students, educators, and innovators interested in digital learning and gamification. Participants can join individually or in teams. Prior experience in programming or graphic design is welcome but not required. Creativity and an interest in education are essential. Participants must be able to commit to the duration of the hackathon and actively contribute to developing their concept or prototype.

13 - 14 NOV 2025
Register by 31 OCT
Language(s) of the hackathon

English

Online
from Slovakia
Category:
Well-being in Digital Education

Challenge and goals

The goal of this challenge is to inspire students to engage with learning in a fun and interactive way. Participants should be encouraged to think creatively and design digital learning experiences that motivate and support students. The challenge also aims to promote problem-solving skills and explore ideas such as gamification and personalisation.

The expected outcome is a concept or prototype of a digital pet that motivates learning. Participants should show how the pet could interact with students, grow, and respond to different educational activities. The designs can be visual or functional, demonstrating the key features and interactions of the digital pet.

Expectations and requirements for the solutions and participants

Participants are expected to create a concept or prototype of a digital learning pet. The pet should engage students in a fun and interactive way, motivating them to learn and explore different subjects. Participants can design its appearance, features, and interactions, showing how it grows or responds to learning activities.

The solution can be a visual design, a storyboard, or a basic interactive prototype. Creativity and originality are encouraged. Clear documentation or presentation of the concept is required, so others can understand how the digital pet works.

Available Support

Participants will receive guidance and encouragement from mentors throughout the challenge. They can ask questions, get feedback on ideas, and receive tips to develop creative and engaging digital pet concepts. Resources and inspiration will be available to help them explore different approaches and bring their ideas to life.

Download Material

Mindpet

Schedule

The hackathon will start with a brief introduction to the MindPET challenge, explaining the goals, expectations, and available support. Participants will then form teams or work individually to brainstorm ideas and develop their concepts or prototypes. Mentors will be available throughout the hackathon to provide guidance, feedback, and inspiration. At the end, teams will present their ideas, and the best concepts will be recognised.

  • The hackathon will start with a brief introduction to the MindPET challenge, explaining the goals, expectations, and available support. Participants will then form teams or work individually to brainstorm ideas and develop their concepts or prototypes. Mentors will be available throughout the hackathon to provide guidance, feedback, and inspiration. At the end, teams will present their ideas, and the best concepts will be recognised.

    MindPET – Digital Learning Pet

Mentors

Mgr. Juraj Beňačka
Mgr. Juraj Beňačka
Teacher

Judges

Andrej Suty
Andrej Suty
teacher

Prizes

Participants with the most creative, innovative, and engaging MindPET concepts or prototypes will be recognised. Prizes can include certificates of achievement, digital badges, mentoring sessions, or opportunities to further develop their ideas. All participants will receive feedback and acknowledgment for their contributions.