Voting for 2025 Global Winners
The voting period for DigiEduHack 2025 will start on February 4!
Stay tuned...
Finalists for Beginner Awards: Social impact and Disruptive technology
- Social impact: Solutions benefitting society and the community within the digital education landscape, promoting inclusion, diversity, and addressing diverse needs.
- Disruptive technology: Solutions introducing novel tools or technologies challenging existing norms in digital education, incorporating cutting-edge technologies such as AI, blockchain, virtual reality, IoT, and robotics.
There will be three winners for this award.
Digital escape room: Algae Bob escapes from jail
A solution proposed for the challenge Blue Escape: Develop Systems Thinking Skills Through Virtual Escape Rooms (Onsite)
Team: Praetud kroksid
EduMind
A solution proposed for the challenge DigiEduHack @Tec Guadalajara
Team: NN Team
Little Princedom
A solution proposed for the challenge Online Education Environment Promoting Social and Emotional Well-being
Team: Little Princedom
Programingo
A solution proposed for the challenge Gamification in Schools
Team: Goose Soft
AIcademy
A solution proposed for the challenge New Recipes for ESTEAM Learning
Team: C.E.E.
Nav-LiFi
A solution proposed for the challenge Accessible Adventures: Redesigning the Science Centre Experience
Team: LiFi
SIGNEDGE
A solution proposed for the challenge 28h - Digital Citizenship: Skills and Knowledge for the Common Good
Team: LOS RESOLVERS
Electopolis: The Politics of Decision
A solution proposed for the challenge Transform Futures of Higher Education through Analytics in Action
Team: ANA FutureQuest
The Learning Bridge Project
A solution proposed for the challenge Empowering Refugee Entrepreneurship through Technology
Finalists for Experienced Awards: Social impact and Disruptive technology
- Social impact: Solutions benefitting society and the community within the digital education landscape, promoting inclusion, diversity, and addressing diverse needs.
- Disruptive technology: Solutions introducing novel tools or technologies challenging existing norms in digital education, incorporating cutting-edge technologies such as AI, blockchain, virtual reality, IoT, and robotics.
Dialogus by CultivArte
A solution proposed for the challenge DigiEduHack @Tec Querétaro
Team: CultivArte
MyVision
A solution proposed for the challenge InnovateEdTech: Imagine Transformative Learning Solutions
MentorAI
A solution proposed for the challenge New Learning Environments for Disruptive Technologies
Team: MentorAI