Voting for 2025 Global Winners
The voting period for DigiEduHack 2025 has started and will take place until February 18!
Who will be the 4 winners that will join us in Brussels for the awarding ceremony? Stay tuned.
Finalists for Beginner Awards: Social impact and Disruptive technology
- Social impact: Solutions benefitting society and the community within the digital education landscape, promoting inclusion, diversity, and addressing diverse needs.
- Disruptive technology: Solutions introducing novel tools or technologies challenging existing norms in digital education, incorporating cutting-edge technologies such as AI, blockchain, virtual reality, IoT, and robotics.
PathWise
A solution proposed for the challenge DigiEduHack @Tec campus Puebla
Team: Les Huntrix
Restoration of natural resources of Kharkiv region
A solution proposed for the challenge Geospatial Solutions for Sustainable Development and Land Recovery
Team: EcoUnity
Adaptly
A solution proposed for the challenge AI in Education and You: Hack the Future of Tutoring
Team: Team Alpha
GreenBites
A solution proposed for the challenge Don't be AIfraid!
Team: Seven Bites
BioBangla AI powered platform for innovation and Entreprenuership
A solution proposed for the challenge Human + AI in Education 2025
Team: BioBangla
AI-Enhanced Travel English: a B2 Skill Development Module using Creative AI Tools
A solution proposed for the challenge AI-enhanced Digitalisation: Creative Projects for English Language Teaching
Team: DigiChicks
EduWallet - Lifelong Learning. Verified. Connected.
A solution proposed for the challenge Enabling Access for EdTechs in German Schools
Team: Evolve4ED
Moments
A solution proposed for the challenge Protect Your Mind and Digital World: Self-Care and Safety Online
Team: Moments
Finalists for Experienced Awards: Social impact and Disruptive technology
- Social impact: Solutions benefitting society and the community within the digital education landscape, promoting inclusion, diversity, and addressing diverse needs.
- Disruptive technology: Solutions introducing novel tools or technologies challenging existing norms in digital education, incorporating cutting-edge technologies such as AI, blockchain, virtual reality, IoT, and robotics.
VisionBraille
A solution proposed for the challenge AI4Edu Hackathon: Shaping the Future of Learning
Team: Vision
ANNA
A solution proposed for the challenge STEAM4Sustainability Hack
Team: ANNA - Act Now, Nature Awaits
EduVlhed Engine – AI-powered cultural insights for school improvement
A solution proposed for the challenge EduScale Engine: Code the Future of Systemic Change
Team: TeamAOS
Baam-Dash
A solution proposed for the challenge Empowering Education Through Intelligent Analytics
Team: BAM AI