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DigiEduHack 2025

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Revolutionising STEAM Education with Emerging Technologies

Revolutionising STEAM Education with Emerging Technologies

AI and Emerging Technologies for Education
Online
Estonia

Emerging technologies are seen as powerful tools to revolutionise learning, engage students, and equip them for the future. The integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) education creates a holistic learning experience, breaking down traditional subject barriers. These technologies provide platforms for learning, particularly in coding and robotics, enabling the rehearsal of science, math, and tech skills. Importantly, the "A" in STEAM emphasizes the arts' role in making technology tangible, fostering creative expression, and solving problems. While some schools have successfully applied similar methods, the potential of emerging technologies remains largely untapped. Implementation into curricula necessitates careful consideration, along with increased awareness among teachers and school management. Ethical guidelines and policies are essential for safe and responsible technology utilisation. Ultimately, the integration of emerging technologies holds the key to enhancing students' and educators' technological literacy, inspiring exploration and creativity.

Who can join

Primary students
Secondary students
VET students
University students
Teachers and/or educators
Researchers
Education professionals
Innovators
Digital education enthusiasts

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Participants

Nikolajs Bebnevs
Brit Pold