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DigiEduHack 2025

Rethinking education in the age of digital skills.

a game that will change kids mind

A solution proposed for the challenge Proof of Learning Hackathon - DigiEduHack Astana 2025

Solution details

We are creating an educational game in which we will develop our skills, critical thinking and digital thinking among an audience of 7-17 years old.
That is, our coders have developed a kind of fictional country, and there are fictional cities in it.
These cities have their own characteristics, such as how much food, people, and protection they have. And they are at war with other countries.
This is a prototype of a large-scale game, as we have only managed this in 2 days.
The game will include updates and various events after high-quality processing.
We will also be adding new school subjects in the future.

Tweet / Slogan

We are creating an educational game in which we will develop soft skills, critical thinking and digital thinking among an audience of 7-17 years old.

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