About Participate Hackathons Main Stage 2025

DigiEduHack 2025

Rethinking education in the age of digital skills.

Get ready: the 6th edition of DigiEduHack will take place 7-16 Nov 2025

Seize the opportunity, let's support people-driven digital transformation in education together!

CALMIND

Solution details

he project proposes a mobile application and browser extension designed to provide emotional support and promote overall well-being in digital environments. By combining relaxation tools, emotional awareness, and healthy lifestyle habits, it aims to reduce stress and encourage a more conscious and balanced relationship with technology.
Key features include an empathetic chat, breathing and guided meditation exercises, healthy recipes, relaxation techniques, a space to connect with psychologists, and a trusted contacts section, all presented through a calm, intuitive, and accessible visual interface.
Regarding implementation, the plan begins with the development of the prototype in Figma, followed by the creation of a functional version for Android and Chrome. Subsequently, pilot tests with users will be conducted to evaluate usability and impact, and strategic partnerships with educational and technological institutions will be established to broaden its reach.
Required resources include technical support, UX design, emotional well-being specialists, and public-private funding. Potential challenges involve limited awareness of digital health and the need to foster consistent user engagement during the initial stages.
Furthermore, the solution strengthens digital education by reducing prolonged leisure time on social media, enhancing emotional self-regulation, and improving academic and professional performance.
Finally, success will be measured through indicators such as the number of active users, frequency of interaction with well-being tools, user satisfaction levels, and reported decreases in stress and anxiety symptoms

Tweet / Slogan

Calmind is an educational app that combines neuroscience, AI and gamification to improve the emotional well-being of students and teachers. Promotes concentration, self-regulation and healthy learning in digital environments. Education with mind and heart!

Protect Your Mind and Digital World: Self-Care and Safety Online

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